Amy's Rescue - Amy saves Trace from whatever Bonnie is plotting; it's the first time he's offered the spooky lady's 'candy'.
Encounter with Paris - A brief scene, early in my playing Trace, where the boy is strung out enough to not predict some obvious trouble.
Dreams in the Bayou - Jean-Batiste and Trace meet a woman named Sydney, who takes them for a little swamp adventure.
Waking Up in Strange Places - Bat and Trace wake up after the events in the log above, 'Dreams in the Bayou'.
Castle Dreams - The three boys are up in the castle at the playground, high as kites, though Batiste's touched something more that's not quite chemical...
First Fix - Trace and Jean-Batiste shoot up together the first time, and for Batiste it's a relapse after two months clean.
First Night at the Motel - Trace, Jason, and Jean-Batiste get the money for a few nights in a hotel room. (Incomplete)
Hangin' in Jackson Square - Jason returns after a short and mysterious absense, we munch much plenty beignets, meet Ben for the first time, and wind up headed for Ayita's pool. Whew!
Opportunities - Early morning, the third day in the motel, Jean-Batiste tells Trace some incredible good news.
Party at Beight's Motel - The first party at the motel, with the latter half made up almost entirely of a game of Truth or Dare that's both entertaining and insightful. (Long!)
Chinese - Batiste and Trace splurge on Chinese food after earning fifty dollars for their mural in Jackson Square from the day before. (incomplete)
India - Okay, so there's more to this lengthy log, like the boys discussing Ayita's problems, then heading off to make breakfast, but I'm fond of it because it was in this scene that the concept of 'India' was born.
Bullets at Fault - Trace and Batiste try to get Jason to apologize for his prank of tying up Walker and Ben.
Paints - The family purchases the paints that will be used for Walker's mural.
Miette - Trace meets a young girl and takes a liking to her, but never sees her again after this night.
Dreams - The family discusses the meaning of dreams, and different nightmares they've had, while munching Oreos.
After So Long - The whole family is stoned and happily cuddling on Walker's waterbed when Trace is enchanted by Jason after over a year of life without glamour.
Meet Jordan - Trace and Batiste go to Jordan's Estate to borrow some clothes for the upcoming party Hell.
Blood Brother or The Evil Stairs - Trace and Batiste decide they'll trust each other enough to share needles and the Evil Stairs claim their first victems.
Desserts - Marshmallow creme and Batiste's lovely cheesecake -- mmm!
Trace's Overdose - Trace has a close call.
Bongs and Boston - The evening after Trace nearly ODs, where Jason's chased by chimerical critters, Batiste is a wreck, and Trace makes his first attempt at smoking a bong.
All Apologies - A scene I'm pretty fond of, a continuation of the log above where Trace says he's sorry for scaring Batiste and admits he has a problem.
Ravage - An intense scene in the park, which calls to mind that old saying 'be careful what you wish for'.
Batiste's Secret - Jean-Batiste reveals a secret to Trace.
Watching Husks Rot - A passionate conflict between Trace, Jason, and Batiste in the park.
Love and Chocolate - The triangle works out some issues.
Batiste Cooks - Bat prepares a meal and Walker shows off his new piercing and stuff from Celticbard.
Weakness - Almost no one stays strong in this log. Angst to the extreme, but I love it anyway. Ben and Walker have problems, Glass is a relapsed wreck, a jonesing Trace abandons his friends, and Jason nearly gives up and turns hypocrite.
Prologue to the Promise - Trace speaks with Doug briefly before going out to tell Jason his decision.
Promise to Kick - Trace finally agrees to give up junk once the mural is completed.
The Evil Sundae OR Indiana Walker and the Temple of Broom - Takes place directly after the log above this one. The family munches chocolate covered bananas and then Trace creates his Evil Sundae at Ben's place.
What to do... - In this log we spend most of the time just laying about addressing this question. Sounds like my real life!
Lonely Places - Trace proves once and for all that he is, in fact, a reluctant poet, by means of a gift to Batiste.
Ben's Advice - Trace comes to Ben's apartment for help with some new insecurities.
Jason vs. Rosie; Celebrity Deathmatch - A bizarre pooka confrontation after Rosie played a trick on Jean-Batiste.
Meet Starlight - After Jason disappears mysteriously, Trace, Bat, and Glass try and make the best of the evening and wind up meeting Starlight.
Once Dawn Comes - Trace creeps in after an unsuccessful night with Starlight, Jason's just returned from his confrontation with Rosie, and the two emotionally frayed boys clash.
Peaches - Trace and Batiste talk quietly and eat peaches in the kitchen the late morning after the incidents in 'Once Dawn Comes'.
Cookie Dough or What Became of Jordan's Shirt - A short scene between Trace and Batiste.
Morning at Ben's Place - The family munches sandwiches and discusses job possibilities.
Canoe Picnic - Bat, Glass, Star, and Trace head out to the lake with french bread and cheeses.
Evening with the Family - Okay, so that's a lame title, but I didn't know what else to call this typical day. We all just hang out at Walker's, crack jokes, Trace frets that no one'll believe him that Star's a girl, they smoke some weed, and wind up in a puppy pile with Jason quietly, poetically recalling some far away imaginary(?) place.
Krantz - The boys are distracted from laundry duty by Doug's violent awakening from a nightmare.
Jordan Gets Stood Up - Jordan is stood up by a potential playmate and finds himself with nothing better to do than banter nastily with Mikaela... But then Ben comes and saves him.
Smores - Glass, Jean-Batiste, and Trace smoke up and roast marshmallows over Shay's big fireplace.
Chat with Doug - Trace and Doug share a joint and a heart-to-heart.
Bonnie's Kiss - While Jason's awol, Bonnie enchants Batiste and Trace against their will.
Crushes - Starts as simple talk between Batiste, Walker, Ali, Glass, and Trace, but ends up with Trace and Bat remembering old puppy loves.
Slushies and Yo-Yos - Just friendly chat on Bourbon Street, first with Amy, then with Catherine.
How We Got Our Air Conditioning - Just what it sounds like. An adventure of theft in Contadina Trailer Park.
Nothing Gold Stays - Regan haunts Trace, Batiste feels left out that he can't see or understand 'invisible people', and Jason returns from his absense to find everybody upset.
Wrecked Outside the Raven - A very stoned Trace hangs out with Batiste and Bailey outside the bar. Pretty self-explanitory title, y'know?
Mushroom Bliss - Not what you think, this scene is drug-free! Really just an amusing scene where Batiste prepares a meal for the family with Glass' vegetarian tastes in mind.
The Third Wheel, part 1 - Trace and Batiste retreat to what will soon be their apartment and discuss a concern of Batiste's, and the general change in Jason and Batiste's relationship.
The Third Wheel, part 2 - Trace comes home and has his fears greatly soothed by Jason.
Pretty Fly - A really short, cute scene after the angst of the 'Third Wheel' logs.
Escapes - Trace and a melancholy Glass shoot up together, Star wisely flees rather than join them, while Batiste blames himself for Doug's relapse.
Soul Food - Trace, Bat, Ben, and Walker eat out at the Soul Food cafe.
Tittyslash - Trace brings home 'Sorority Chainsaw Slumber Party 3' to watch on Walker's VCR and the partygoers return from Marilyn's dull bash.
Kiley in Jackson Square - Trace and Kiley share a few moments of silent interaction in Jackson Square, and then Trace's friends show up and things lighten up.
Out - Trace has poured all his money into paying off his debt, and finds himself out of junk, but Batiste helps him out.
Flowerchildren - Debt mysteriously paid, a very happy Trace takes a bouquet of flowers home to his family.
Sweet Sixteen! - Trace's 16th birthday party, with a startling conclusion! It's long, but worth the surprise ending.
Awakening - The morning after Trace's party.
Star and Drew - A somewhat ill Trace hangs out with this couple in one of their most cynical and apathetic moods one sweltering afternoon.
Garden in Jackson Square - Trace and Batiste hang out in Jackson Square, banter with the locals, and start to work on a mural.
The Trouble with Trouble - OD #2, with Roderigo and Alisynde coming to the rescue, and squabbling over who knows how to help Trace best.
Hashosaurus - Life is officially Good in this short, joyful scene on the playground.
Meet Elizabeth - What starts as a friendly meeting soon turns bitter.
Starlight Lost - Trace meets Tiens in Jackson Square, then is drawn away by a troubled Starlight, where they share something important in his hidden fort.
Defeat Most Brutal - The scene where a badly beaten up Trace is discovered, first by Cathy and Joey, then taken back to Walker's home to be cared for by his family.
Aquatrip - Glass, Trace, and Batiste visit the aquarium one evening while tripping.
Jordan, Meet Stairs - He fell! Honest!!
After the Fall - The consequences of Jordan's little tumble down the evil stairwell of Chez Walker.
Mr. Jones - Trace comes home somewhat under the weather, but finds Ain even sicker.
Caramel Apples OR Trace Decides to Join the Clergy - Trace munches caramel apples with Walker, Benjamin, and Batiste, and moans about his lovelife. Or lack thereof.
Meet Ligeia - Trace and Ligeia meet in Jackson Square, but the bluecap doesn't realize it's her.
Overprotective Bat Hissyfit #895 - (Heh. Sorry, I couldn't resist. Bat, don't smack me around for this, I'm just joking and it's cute how you hissyfit.) Anyway, In this scene, Batiste expresses his anger that Trace agreed to paint for Ligeia.
Money in Vein - Trace has been away from home because his family disapproves of his decision to do Ligeia's painting, but they are reunited for at least a short while.
Jason and Zack - Jason meets up with an old friend, Batiste jumps to incorrect conclusions, and it takes triangular comfort to stop them both from freaking out.
Spectre from the Past - Jason talks with Zachary again in this revealing scene.
Tarnished Gold - Directly after Jason talks with Zachary. The boy's a wreck and Trace tries to sooth his mysterious friend.
Under the Bridge - Trace and Jason retreat beneath a bridge near the edge of the city, build a fire, and cozily take shelter there during a fierce storm.
Trace Eats a Bug - The bluecap gets to truly 'meet' Wendy for the first time.
Monsters in the Park - Seriously, this is about monsters in the park! More interesting happenings to watch out for in this log: Everyone fights over Star's rat skull, TooFar gets barfed on, and Jason struts his foxy stuff. Huzzah!
Meet Nemesis - Trace is brought to Nemesis' apartment, meets his first (relatively) benevolent redcap, and is told a few things about his past.
All Yours - Jason nearly flies off in a rage to hunt a fae who enchanted Trace, but is stoppe d and calmed by the bluecap in this sweet scene.
TooFar on the Playground - Trace and TooFar speak quietly on the playground, Morgana drops by, and TooFar agrees to hang onto Trace's syringe in case the dry out fails (sentimental with that spike, yanno).
Fixing Caddy - Kick date's in just in two days, yet Trace manages to make good use of his last few days and be a bad influence.
To Kick or Not to Kick - Trace admits to his blood brother that he's going to give up junk.
Christmas Day - A scene that takes place just before Christmas dinner, and signifies the start of a long, hard journey the triangle is about to attempt.
First Night Kicking - Just Day One in giving up junk for Bat and Trace, and already the trial is full of chaos.
Second Day Kicking - Day Two, in the early afternoon. Relatively calm.
Third Day Kicking - I think it's getting self-explanitory by now. This is in the morning, around nine or ten o'clock. Absolute chaos. Batiste is thrown out.
Fourth Day Kicking - Jason channels his frustrations and sorrows all over the kitchen walls.
Fifth Day Kicking - A hallucination frightens Trace.
Eighth Day Kicking - Grace comes to visit Trace at the apartment.
Tenth Day, Freedom! - The detox comes to its end, and Trace and Jason finally return to Chez Walker.
Home at Last - Jason and Trace wake up after their first night back home since the dry out.
January - A newly clean Trace speaks with Tiens, who is quietly and mysteriously apprehensive. The two boys speak together somberly.
No Big Thing - Trace hangs out with Caddy on the playground.
Dusk on the Castle - Jason and a thoroughly stoned Trace hang out atop the castle, and accidently offend Morgana.
Caddy and Cathy's Gift - Caddy and Cathy come over bearing a mural they painted for Trace.
Three Raw Hearts - Starlight tries to help Trace, who is having a bad day, the junk monster clawing rather insistantly at his willpower. Jason isn't doing too well either, dispondant and troubled at Batiste's disappearance.
Trace and TooFar at Dairy Queen - I love this scene. :) The two boys hang out at the park a bit, then head out to get dessert. Some comic relief for ya before everything goes to hell.
Shatter - Trace comes home to find Jason an Undone wreck, and several realizations inspire the two to flee Chez Walker-Ashley.
Brutal Morning - Numb and shaken, Trace and Jason awaken in the motel the morning following the ugly truths learned in the above log.
Voodoo Ahab - After talking with Tiens briefly (for the last time *sob*), Trace and Jason try and figure out what they're supposed to do.
Poem to Ben - Trace comes to talk things out with Ben and share his feelings through a poem, but Walker hurts him and Trace flees.
Comfort - Cathy and Caddy try to cheer up Trace, who is wallowing in selfpity after his confrontation with Ben and Walker.
Everything Gets Trashed, Part the First - Trace and Jason are at Caddy's place, and Trace relates the tale of Ben and Walker's re actions when he visited them and gave them the poem. The idea to go back and reclaim the recorder is born.
Everything Gets Trashed, Part the Second - The two boys start out just searching for the recorder but things get out of hand and their anger leads them to trash the whole house.
Love Lies Bleeding - Walker and Benjamin return to find the ruins of their home.
Confessions and Fun With Mescal - Trace confides in a fucked up TooFar the evening after the grey house on Moss Street is torn apart.
Calling California - A lonely and confused Trace decides to call Batiste just to hear his voice. In his cowardice, he says nothing of the family's shattering, gives no warning to what Bat will come home and discover.
Dinner with Grace - Grace owes Trace a 'date' since he managed to kick junk.
Assult with a Deadly Danish - An adorable scene. :)Trace meets Nelson for the first time, but the two don't exactly hit it off...
Sugar and Cream - Goose, Alisynde, Nelson, Trace, and Batte enjoy breakfast at Cafe du Monde. Directly follows the scene above.
Most Precious Things - What starts as a friendly meal at the Crossroads is sullied when Trace hears some news and becomes irrational.
Confronting Grace - Trace storms in on Grace directly after the above log, but she soothes his unhappiness quickly, and the two of them are joined by Nelson for some quiet talk.
Smoke Dragons - Jason harasses Dana for amusement's sake, then he and Trace go back to Caddy's apartment where the bluecap admits that Batiste got back in New Orleans last night.
Carnival Interlude - An innocently romantic and fun scene during the Mardi Gras parade.
Rooftop Disaster - Jason, Batiste, and Trace try and talk things out on a rooftop during Mardi Gras, but it goes terribly.
Question of Faith - Glass speaks harshly with Trace about the broken family.
Shorn Tresses and Good News - Jason shows off his lack of hair, while Trace has a surprise for Jason and makes a good decision.
Hurt So Much - Benjamin and Jason apologize to one another and say goodbye.
Monster in Jackson Square - Trace hangs out with Wendy and Savannah, takes Cathy as his girl for the evening, meets up with TF, and the scene is livened up by a sewer monster's attack.
Girl for the Evening - Trace returns to the scene of the monster without any help, and finding the excitement over, spends time with Catherine.
Overcome and Accept - A strained conversation between Trace and Batiste, the bluecap trying to work out his conflicted emotions for his blonde friend. And then a surprise cameo of the perkigoth.
Torn Hearts - A passionate exchange between Jason, Batiste, and Trace atop the castle in the playground.
Daquiris on the Moonwalk - Trace, Jason, and TooFar hang out in this mellow scene.
Morning After Moonwalk - Jason returns from his revelries late the next morning and speaks quietly with the lonesome bluecap.
Queen's Trial - Trace confronts Walker for the first time since the house on Moss Street was destroyed.
Porch Awakening - Batiste finds a miserable Trace on the porch of the abandonned house on Moss Street, and the two of them talk.
Slip and Fall - Trace is wickedly manipulative in this relapse scene.
No Excuse - Trace confesses his slip to Jason.
Queen's Trial, the Second Attempt - As he promised, Trace returns to speak with Walker a second time.
Spring Cleaning - Trace returns to Caddy's apartment, they listen to Father Alvin's show, discuss saints, and Caddy tries to dupe him and Carly into doing chores. All beware: don't let a bluecap do your dishes.
Keep Faith - Trace waits for Batiste outside the new Chez and the two speak.
Be My Girl - Trace asks Catherine if she'll go out with him.
Nelson's Gift - Trace visits Nelson, gives him a gift, and Nelson has something to offer in return.
Storytime and Skinheads - A huge crowd in Jackson Square, then another in Cafe du Monde. Trace tells a story, skinheads rant among themselves, and TF and Jason make their relationship known to Batiste.
Only Fair - Trace fills Cathy in about what he's been up to lately as they spend time together on the playground.
At Cathy's Place - Trace visits his girlfriend again, this time at her house, and the two talk.
TooFar and Batiste Fight - Kinda self explanitory.
Quick Embrace - Trace briefly checks up his bruised friend Batiste the day after the fight with TooFar.
Garage Sales - Trace is invited to go garage sale hopping with Glass and Batiste.
Bieneville at Dusk - Trace learns yet another dirty secret of Batiste's.
Number of logs to date: 136
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